Game Producer | F2P Expert | 10 Years XP
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Genesis is a Game Producer with 10 years of experience in F2P Mobile Games, specializing in UX, System Design, Game Economy, Progression Mechanics, LiveOps, and Retention Strategies. His focus is on crafting experiences that transform player motivations into lasting engagement, monetization, and emotional connection.
With a talent for translating complex data into intuitive gameplay systems, Genesis embraces the title Player Experience Designer — a role that embodies the deep understanding of player-system interactions rather than just system architecture. From developing scalable monetization models to designing seamless onboarding flows and engaging progression loops, Genesis puts player psychology at the heart of every design decision.
Open to Design Manager, Lead Game Designer or Game Producer positions. Available for consulting, collaboration, and engaging discussions about board games — a continuing source of passion and design inspiration. Let's connect.
F2P Economy Design
Live Ops Design
Retention & Engagement
FTUE Design & Rapid Prototyping
Data-Driven Decision Making
Cross-Functional Team Leadership
Team Member & Strategic Communication
Progression System Design
Feature Design
KPI & Player Behavior Analysis
Content Roadmap Planning
Player-Centric System Thinking
Creative Problem Solving
QA & Analytical Playtesting

Black Deck - Card Battle CCG

Overdrive 2 - Shadow Battle

****K2 : THE CLIMB

****THE_GAME

F2P Game Design Handbook
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Design Analysis of Match 3 Games
https://tally.so/embed/wzljKR?alignLeft=1&hideTitle=1&transparentBackground=1&dynamicHeight=1